MICHAEL MARSH
| Nationality: | n/a |
| Literary Agent: *: | n/a |
| Email: | n/a |
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Plays by Michael Marsh
Axedowne Mystery, The |
| 1st Produced: | - | - | ||||
| Company: | - | |||||
| 1st Published: | New Theatre Publications (2008) | ISBN/ASIN | 978-1840946253 | |||
| To Buy This Play: | If Publisher (above) is underlined then the play may be purchased by direct click, otherwise (below) are AbeBooks for secondhand & 1st eds and other Booksellers for new copies | |||||
| Genre: | Full Length | Play/Drama | Parts: | Male | 6 | Female | 4 |
| Parts Other: | - | |||||
| Notes: | - | |||||
| Synopsis: | This 1920's plot revolves around the proceeds of a diamond robbery that happened three years previously. Information received suggests that the missing jewels may have been hidden at Axedowne and various interested parties descend upon the quiet English country estate to try their luck. The action comes thick and fast with an armed robbery, a blackmailer, a dead body, a bogus police officer, a secret passage, another dead body plus a couple of people who might not be who they say they are. The lady of the house, her daughter, her outspoken sister-in-law, and the doddering butler all join in the hunt to find killer and the missing loot. | |||||
Mystery of Aladdins Lamp, The |
| 1st Produced: | - | - | ||||
| Company: | - | |||||
| 1st Published: | New Theatre Publications (2010) | ISBN/ASIN | 978-1840947663 | |||
| To Buy This Play: | If Publisher (above) is underlined then the play may be purchased by direct click, otherwise (below) are AbeBooks for secondhand & 1st eds and other Booksellers for new copies | |||||
| Genre: | Full Length | Pantomime | Parts: | Male | - | Female | - |
| Parts Other: | - | |||||
| Notes: | - | |||||
| Synopsis: | This is a pantomime in the traditional format with all the usual characters. It's a story of the lamp with the Genie missing, a Prince with no memory, a stubborn Princess, a wicked Wizard and a lad named Lionel. The Caliph has offered his daughters hand to anyone who can bring back the Genie. Will our heroes succeed or will the Wizard and his sidekicks win out? On the way to try and find the Genie, our heroes Widow Tasty, Lionel and Sandy, travel on a flying carpet, meet Cinderella's Fairy Godmother, bump into a nasty Red Demon and have to dodge a large hairy monster. In the end of course they outwit the baddies and get everyone home safely. MUSIC AVAILABLE | |||||